1025
Pokemon
307
Abilities
919
Moves
1357
Items
#042

magnet-pull

Generation: Iii

Effect

While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.

Short Description

Prevents steel opponents from fleeing or switching out.

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