#191
spikes
groundCategory: Status
-
Power
-
Accuracy
20
PP
0
Priority
Effect
Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to ground moves are immune to this damage, except during gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. wonder guard does not block damage from this effect. rapid spin removes this effect from its user’s side of the field. defog removes this effect from its target’s side of the field.
Move Details
Type
ground
Category
Status
Power
-
Accuracy
-
PP
20
Priority
0
Target
Opponent's Field
Damage Type
Status